Game of Thrones: Ascent Wiki
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Watchtower

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A tower to warn of incoming enemy action
0  (0) 0  (0) 40  (58)








An Intrigue Building, and place to craft improved Intrigue items.

The Watchtower unlocks at level 29 and costs 1,000  to build.

Production[]

Unremarkable Tunic
60
3h

Watchtower
0
0
3
Body
Required Resources

3 Cloth 3 Fur
Light Crossbow
60
3h

Watchtower
0
0
3
Hand
Required Resources

3 Wood 2 Cloth 1 Fur
Crossbowman
200
6h

Watchtower
Watchmen
0
0
6
Unit
Required Resources

3 Militia 3 Light Crossbow
Guard's Uniform
200
6h

Watchtower
Watchmen
0
0
6
Body
Required Resources

1 Unremarkable Tunic 5 Fur 7 Cloth
Heavy Crossbow
200
6h

Watchtower
Third Story
0
0
6
Hand
Required Resources

1 Light Crossbow 7 Wood 5 Cloth
Assassin
450
12h

Watchtower
Archery Platforms
0
0
15
Unit
Required Resources

1 Thief 1 Heavy Crossbow 1 Guard's Uniform
Expert Crossbowman
800
15h

Watchtower
Third Story
0
0
18
Unit
Required Resources

1 Crossbowman 1 Heavy Crossbow 14 Hard Wood
Guild Assassin
2500
1d 4h

Watchtower
Archery Platforms
0
0
30
Unit
Required Resources

3 Assassin 15 Dyed Textile 15 Fine Wood
Master Assassin
20000
12h

Watchtower
Archery Platforms
0 3% faster Intrigue attacks
0
40
Unit
Required Resources

1 Guild Assassin 2 Expert Crossbowman 4 Grand Tailored Tunic


In Your Holding[]

As you upgrade your Watchtower, the building will change within your Holding to reflect each upgrade. There are 7 stages of Watchtower Upgrades.

Your Holding By Day Your Holding By Night

Upgrades[]

First Story[]

Available upon completion of the Watchtower.
Required Resources for Each Upgrade: 1 Stone & 1 Fish
Lvl Effect
1 1,000 0 0 +1
2 2,000 0 0 +1
3 3,000 0 0 +1
4 4,000 0 0 +1

Watchmen[]

Available upon completion of the Watchtower.
Upgrades Required: First Story
Required Resources for Each Upgrade: 1 Stone & 1 Fish
Lvl Effect
1 1,000 0 0 +1 Enables production of Crossbowman and Guard's Uniform
+1% to Steal when attacking or defending
2 2,000 0 0 +1 +2% to Steal when attacking or defending
3 3,000 0 0 +1 +3% to Steal when attacking or defending
4 4,000 0 0 +1 +4% to Steal when attacking or defending

Second Story[]

Available upon completion of 5 upgrades to the Watchtower.
Upgrades Required: First Story
Required Resources for Each Upgrade: 1 Stone & 1 Fish
Lvl Effect
1 1,000 0 0 +2
2 2,000 0 0 +2
3 3,000 0 0 +2
4 4,000 0 0 +2

Third Story[]

Available upon completion of 10 upgrades to the Watchtower.
Upgrades Required: Second Story
Required Resources for Each Upgrade: 1 Stone & 1 Fish
Lvl Effect
1 1,000 0 0 +3 Enables production of Heavy Crossbow and Expert Crossbowman
2 2,000 0 0 +3
3 3,000 0 0 +3
4 4,000 0 0 +3

Archery Platforms[]

Available upon completion of 10 upgrades to the Watchtower.
Upgrades Required: Third Story
Required Resources for Each Upgrade: 1 Stone & 1 Fish
Lvl Effect
1 1,000 0 0 +3 Enables production of Assassin and Guild Assassin
+1% to Sabotage when attacking or defending
2 2,000 0 0 +3 +2% to Sabotage when attacking or defending
3 3,000 0 0 +3 +3% to Sabotage when attacking or defending
4 4,000 0 0 +3 +4% to Sabotage when attacking or defending

Alarm Bell[]

Available upon completion of 5 upgrades to the Watchtower.
Upgrades Required: Second Story
Required Resources for Each Upgrade: 1 Stone & 1 Fish
Cost: 5
Note: The 5 is a one-time cost which unlocks this upgrade permanently. Once paid, this upgrade will remain unlocked even if your character restarts or reincarnates. All other requirements will still apply, however.
Lvl Effect
1 1,200 0 0 +3 5% more protected from PvP
2 2,400 0 0 +3 10% more protected from PvP
3 3,600 0 0 +3 15% more protected from PvP
4 4,800 0 0 +3 20% more protected from PvP
5 6,000 0 0 +3 25% more protected from PvP

Signal Fire[]

Available upon completion of 15 upgrades to the Watchtower.
Required Resources for Each Upgrade: 1 Stone & 1 Fish
Cost: 10
Note: The 10 is a one-time cost which unlocks this upgrade permanently. Once paid, this upgrade will remain unlocked even if your character restarts or reincarnates. All other requirements will still apply, however.
Lvl Effect
1 1,000 0 0 +1 Increases Production Capacity by +1
2 2,000 0 0 +1 Increases production capacity by +2
3 3,000 0 0 +1 Increases production capacity by +3
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