Talents
























Adventure Talents
In order to be able to create an Adventure Party, you first must unlock the "Novice Adventurers" talent. This will allow you to group up to 6 Sworn Swords who can be sent on Adventures simultaneously. "Free" talents allow you to increase your party size, whereas premium talents add other bonuses or options. When first created, the Adventure Party is empty, but you can fill the positions with your selection of Sworn Swords.
Using the party
Each Party Member undertakes, and wins or loses, their Adventure individually but they are sent out together.
- Click "Fill All" OR add members individually if you want certain Sworn Swords to be sent out or not
- Select an Action (Fight, Spy, etc.) then choose an Adventure OR choose an Adventure then click "Set Best"
- Pick send party out at bottom right.
- Wait for the adventures to finish
- Return to the Adventure Party tab to see the results and collect the spoils
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Novice Adventurers
Increase Adventure Party size by +6
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Journeyman Adventurers
Increase Adventure Party size by +10
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Master Adventurers
Increase Adventure Party size by +14
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Proper Assignments
Sworn Swords in an Adventure Party can now be assigned their own Action, or automatically assigned their best action
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Individual Assignments
Sworn Swords in an Adventure Party can now be assigned their own Adventure
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Inspiring Minstrel
Use a single Boon for all Adventure Party members on an active Adventure
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Treasure Seekers
Gain a roll on a bonus loot table every 10000 Training Points gained via Adventure Party victories
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Master Treasure Seekers
Gain a roll on a 2nd bonus loot table every 10000 Training Points gained via Adventure Party victories
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Lucky Find
+2% chance to increase
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Fight Talents
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Vicious
+3% to Fight when attacking
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Retreat
+3% to Fight when defending
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Planned Route
3% faster Fight attacks
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Homeward March
Sworn Swords heal from wounds after Fighting 3% faster
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Guerrilla Tactics
+2% to Fight when attacking or defending
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Bulwark
+1% less health lost on AvA Fight defense losses
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Spoils of War
Gain 3% more
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Lockbox
Lose 3% less
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Battle Rage
+1% more damage for AvA Fight attack victories
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Harass Talents
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Pillage
+3% to Harass when attacking
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Local Guide
+3% to Harass when defending
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Favorable Terrain
3% faster Harass attacks
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Shortcut
Sworn Swords heal from wounds after Harassing 3% faster
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Salt the Earth
Cause 3% more
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Plunder
+2% to Harass when attacking or defending
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Iron Will
+1% less health lost on AvA Harass defense losses
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Raid
5% chance to gain a random common resource upon successful Harass against another player
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Concerted Attack
+1% more Character Experience on Battle attacks
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Shocking Strike
+1% more damage for AvA Harass attack victories,+1% more health recovered from your AvA Harass attacks
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Aid Talents
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Direct Route
+3% to Aid when attacking
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Fanfare
+3% to Aid when defending
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Swift Help
3% faster Aid attacks
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Shortest Path
Sworn Swords heal from wounds after Aiding 3% faster
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Encampment
Aid to others lasts 3% longer
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Dire Need
+2% to Aid when attacking or defending
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Commitment
2% faster production time for all battle recipes in the Siege Works
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Return Favor
+1% chance to receive an additional Luck when failing a luck based recipe
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Generous Host
+1% more Sworn Sword Experience on Battle attacks
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Medical Expertise
+1% more health recovered from your AvA Aid attacks
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Barter Talents
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Upside
+3% to Barter when attacking
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Largess
+3% to Barter when defending
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Incentive
3% faster Barter attacks
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Resale
Sworn Swords heal from wounds after Bartering 3% faster
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Mutual Benefit
Other player gains 5% more
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Special Offer
+2% to Barter when attacking or defending
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Contractual Benefits
2% faster production time for all trade recipes in the Siege Works
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Negotiator
Gain 5% more
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Quality Control
+1% more
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Swindle Talents
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Unload
+3% to Swindle when attacking
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Poor Terms
+3% to Swindle when defending
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Only Business
3% faster Swindle attacks
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Closing In
Sworn Swords heal from wounds after Swindling actions 3% faster
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Realization
Learn when you have been Swindled after the fact
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Turnaround
+2% to Swindle when attacking or defending
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Iron Covenant
+1% less
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Bad Deal
+1% more Character Experience on Trade attacks
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Unseen Costs
Gain 3% more
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Inside Information
+1% more
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Bribe Talents
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Payoff
+3% to Bribe when attacking
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Efficiency
+3% to Bribe when defending
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Motivation
3% faster Bribe attacks
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Supplies
Sworn Swords heal from wounds after Bribing 3% faster
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Extortion
+2% to Bribe when attacking or defending
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Incorruptible
+1% less
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Opportunist
+1% more Sworn Sword Experience on Trade attacks
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Staying Power
Sworn Swords recover from wounds 1% faster
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Unrefusable
Target camp loses +1% more
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Spy Talents
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Information Exchange
+3% to Spy when attacking
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Reports
+3% to Spy when defending
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Inside Agent
3% faster Spy attacks
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Hide
Sworn Swords heal from wounds after Spying 3% faster
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Counter- intelligence
Give false info if successfully defend against PtP spy attack
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Traitors
+2% to Spy when attacking or defending
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Cunning
2% faster production time for all intrigue recipes in the Siege Works
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Eyes Everywhere
+1% chance for an AvA Spy victory to count as two spies
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Sabotage Talents
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Linchpin
+3% to Sabotage when attacking
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Vigilance
+3% to Sabotage when defending
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Cover of Night
3% faster Sabotage attacks
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Escape
Sworn Swords heal from wounds after Sabotaging 3% faster
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Accomplices
Sabotage faults last 3% longer against other players
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Conspiracy
+2% to Sabotage when attacking or defending
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Resilience
+1% less health lost on AvA Sabotage defense losses,+1% less
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Second Strike
5% chance to gain a random resource upon successful Sabotage against another player
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Relief Effort
+1% more Character Experience on Intrigue attacks
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Subversion
+1% more damage for AvA Sabotage attack victories,Target camp loses +1% more
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Steal Talents
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Profits
+3% to Steal when attacking
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False Coins
+3% to Steal when defending
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Easy Marks
3% faster Steal attacks
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Jailbreak
Sworn Swords heal from wounds after Stealing 3% faster
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Cutpurse
+2% to Steal when attacking or defending
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Safeguards
+1% less
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Sticky Fingers
Gain 3% more
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Hidden Pockets
+1% more Sworn Sword Experience on Intrigue attacks
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Operatives
+1% more
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Stark Talents
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Unwavering Loyalty
+2% to Aid when attacking or defending
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Hunting Lodge
Unlock Stark Hunting Lodge building
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Hunter's Cache
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Winter is Coming
Sworn Swords recover from wounds 3% faster
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Descendants of First Men
2% faster production time for all non-luck based Unit recipes
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Kings of Winter
+1 Command and Garrison Points
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Bran the Builder
Building construction and upgrade is 2% faster
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Lannister Talents
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Golden Wealth
+2% to Swindle when attacking or defending
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Mine
Unlock Lannister Mine building
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Miner's Bounty
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Hear Me Roar
Spend 2% less
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Rich as a Lannister
Spend 2% less
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Lann the Clever
+1 Command and Garrison Points
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A Lannister Always Pays His Debts
Spend 4% less
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Greyjoy Talents
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Harsh Isolation
+2% to Harass when attacking or defending
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Shipyard
Unlock Greyjoy Shipyard building
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Reaver's Hoard
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We Do Not Sow
Cause 3% more
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Arms of the Kraken
3% faster completion of all Adventures
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Grey King
+1 Command and Garrison Points
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Iron Price
3% more
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Baratheon Talents
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Fierce Conviction
+2% to Fight when attacking or defending
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Feast
Unlock Baratheon Feast building
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Storm Survivor
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Ours is the Fury
+2% chance of improved results when producing rare or better units
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Victory March
2% faster gain of a Sworn Sword to replace a dead one
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Storm King
+1 Command and Garrison Points
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Decree
Building construction and upgrade cost is 3% less
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Targaryen Talents
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Endless Endurance
+2% to Spy when attacking or defending
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Reliquary
Unlock Targaryen Reliquary building
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Foreign Insurance
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Fire and Blood
+2% chance of improved results when producing rare or better weapons
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Blood of the Dragon
Lose 3% less
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Doom of Valyria
+1 Command and Garrison Points
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Red Flame
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Martell Talents
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Deep Forethought
+2% to Sabotage when attacking or defending
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Glasshouse
Unlock Martell Glasshouse building
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Nomad's Strongbox
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Unbowed, Unbent, Unbroken
+2% chance of improved results when producing rare or better armor
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Queen Nymeria
2% faster production time for all non-luck based Weapon recipes
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Rhoynish Inheritance
+1 Command and Garrison Points
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Sand Steed
3% faster completion of all Quests
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Tyrell Talents
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Plentiful Bounty
+2% to Bribe when attacking or defending
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Arbor
Unlock Tyrell Arbor building
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Roseroad Stash
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Growing Strong
1% faster production time for consumables like food, drink, boons, and gems
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Stewards of the Reach
2% faster production time for all non-luck based Armor recipes
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Garth Greenhand
+1 Command and Garrison Points
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Garden's Thorns
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Tully Talents
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Boundless Generosity
+2% to Barter when attacking or defending
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Fishery
Unlock Tully Fishery building
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Boatman's Reserve
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Family, Duty, Honor
+3%
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Harvest
2% faster production time for all non-luck based Resource recipes
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Fields of the Trident
+1 Command and Garrison Points
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Merchant Transportation
1% more
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Arryn Talents
House Arryn has not yet been introduced. When it becomes available, talents and graphics will be added to this page.
About Talents
Starting from level 5, you will receive 1 new talent point every time you level up. Your character also starts with 1 free point in the action talent of their chosen Fealty. Talent points can be stockpiled, they do not need to be assigned at the time they are earned. Assigned talent points are fixed and can only be changed by paying 5 . This resets all of your talent points to their unassigned state.
Permanent Talents
If you choose to Reincarnate you will be granted a single permanent talent point. These points are shown in purple and talents with permanent points allocated to them are marked with a purple diamond beneath the description.
Premium Talents
Talents that require Gold to unlock are known as Premium Talents. Unlocking a premium talent does not grant you with an additional talent point, and premium talents do not take effect until at least one talent point is assigned to them. You only need to pay the gold amount once, no further gold is required when assigning talent points to a premium talent, and if you reincarnate the talent remains unlocked.