League of Justins is an active diplomatic and democratic alliance. Originally founded by several Justins, including Sparhawk Goode the Elder, the alliance has since grown and has had up to 150 members. Some say it is so named as a play on words, referencing the alliance's "just" approach to the game. LoJ was once merged with another alliance to create The Stallion that Mounts the World, but this fell through as LoJ's relaxed and open approach to leadership didn't suit the style of the other leader.
Rules - New Ways and Old[]
LoJ is open to any and all suggestions of members and the rules are constantly evolving.
These are the general rules of the alliance.
- No hostile attacks to members of the League of Justins Embassy (What is the embassy? Who is in the embassy? Wouldn't you like to know...)
- Challenges: 24 hour cool down after winning a challenge, Fire at The Arsenal is always sponsored by a player so that they can collect Pyres from winning first prize
Membership - New players welcome[]
League of Justins uses a well supported training alliance like many other alliances. It is recommended that new players go through this alliance by requesting an invite from our alliance leader. Often members will move between these two alliances depending on how active they are - for breaks or just because they have less time to play the game.
There is a small council of around 12 experienced officers who run the alliance - many of which have been playing since the beginning.
Contact our alliance leader to join in the alliance tab. LoJ is invite only for the night is dark and full of Stannis.