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There is little more satisfying than a belly full of fish
0  (0) 45  (60) 0  (0)








The House Tully fealty building. Requires the Fishery Talent.

The Fishery unlocks at level 13 and costs 800  to build. Upon unlocking the Fishery, Fish, Smallfolk, Fisherman, Fishing Boat, Seal of the Fish and Enlarged Aurochs Herd become available. Further items require upgrades before they can be crafted.

Production[]

Fish
Free
20m

Fishery
Resource
Required Resources
Smallfolk
Free
20m

Fishery
Resource
Required Resources

3 Fish
Fisherman
60
1h

Fishery
0 +2% to Steal actions
1
1
Unit
Required Resources

1 Smallfolk 6 Fish
Fishing Boat
200
6h

Fishery
1 +4% to Aid and Bribe actions
1
0
Unit
Required Resources

3 Fisherman 10 Wood 5 cloth
Net
200
6h

Fishery
Nets
0
0
6
Hand
Required Resources

8 Cloth 6 Stone 4 Iron
Ledger Book
450
12h

Fishery
Drying Racks
0 +6% to Barter attacks
10
0
Hand
Required Resources

2 Vellum Scroll 2 Leather-bound Book 2 Cloth
Moonstone Necklace
450
12h

Fishery
Poles
0 +6% to Bribe defense
10
0
Body
Required Resources

2 Gold Necklace 1 Silver Chain 8 Ore
Master Ledger Book
2500
1d 4h

Fishery
Drying Racks
0 +10% to Barter attacks
20
0
Hand
Required Resources

3 Ledger Book 17 Fine Wood 13 Dyed Textile
Heirloom Necklace
2500
1d 4h

Fishery
Poles
0 +10% to Bribe defense
20
0
Body
Required Resources

3 Moonstone Necklace 15 Precious Ore 15 Lead
Extravagant Necklace
20000
12h

Fishery
Poles
0 +10% to Bribe defense, 4% faster Bribe attacks
30
0
Body
Required Resources

1 Heirloom Necklace 2 Alloy Necklace 4 Grand Pewter Collar
Seal of the Fish
5500
15h

Fishery
0 +2% to Barter and Swindle actions
3
0
Seal
Required Resources

3 Treasurer's Imprint 3 Merchant's Mark 3 Fraud's Imprint
Random Resource
Free
30m

Fishery
Pier
Resource
Required Resources
Enlarged Aurochs Herd
15000
7h

Fishery
45 Permanent
45
0
Companion
Required Resources

20 Aurochs 1 Aurochs Dragonfeed



In Your Holdings[]

As you upgrade your Fishery, the building will change within your Holding to reflect each upgrade. There are 6 stages of the Fishery Upgrades.

Your Holding By Day Your Holding By Night

Upgrades[]

Smokery[]

Available upon completion of the Fishery
Required Resources for Each Upgrade: 1 Fish & 1 Smallfolk
Level Effect
1 500 0 +2 0
2 1,000 0 +2 0
3 1,500 0 +2 0
4 2,000 0 +2 0
5 2,500 0 +2 0
6 3,000 0 +2 0
7 3,500 0 +2 0
8 4,000 0 +2 0
9 4,500 0 +2 0

Salt House[]

Available upon completion of the Fishery
Required Resources for Each Upgrade: 1 Fish & 1 Smallfolk
Level Effect
1 500 0 +2 0
2 1,000 0 +2 0
3 1,500 0 +2 0
4 2,000 0 +2 0
5 2,500 0 +2 0
6 3,000 0 +2 0
7 3,500 0 +2 0
8 4,000 0 +2 0

Nets[]

Available upon completion of 5 upgrades to the Fishery
Required Resources for Each Upgrade: 1 Fish & 1 Smallfolk
Level Effect
1 500 0 +3 0 Enables production of Net

Drying Racks[]

Available upon completion of 10 upgrades to the Fishery
Required Resources for Each Upgrade: 1 Fish & 1 Smallfolk
Level Effect
1 500 0 +4 0 Enables production of: Ledger Book, Master Ledger Book

Poles[]

Available upon completion of 10 upgrades to the Fishery
Required Resources for Each Upgrade: 1 Fish & 1 Smallfolk
Level Effect
1 500 0 +4 0 Enables production of Moonstone Necklace, Heirloom Necklace, and Extravagant Necklace

Pier[]

Available upon completion of 10 upgrades to the Fishery
Required Resources for Each Upgrade: 1 Fish & 1 Smallfolk
Cost: 5
Note: The 5 is a one-time cost which unlocks this upgrade permanently. Once paid, this upgrade will remain unlocked even if your character restarts or reincarnates. All other requirements will still apply, however.
Level Effect
1 1,000 0 +3 0 Enables production of a Random Resource with Small Chance of Uncommon Resource
2% faster production time for a Random Resource produced in the Fishery
2 2,000 0 +3 0 4% faster production time for a Random Resource produced in the Fishery
3 3,000 0 +3 0 6% faster production time for a Random Resource produced in the Fishery
4 4,000 0 +3 0 8% faster production time for a Random Resource produced in the Fishery
5 5,000 0 +3 0 10% faster production time for a Random Resource produced in the Fishery

Fishmongers[]

Available upon completion of 15 upgrades to the Fishery
Required Resources for Each Upgrade: 1 Fish & 1 Smallfolk
Cost: 10
Note: The 10 is a one-time cost which unlocks this upgrade
permanently. Once paid, this upgrade will remain unlocked even if your character restarts or reincarnates. All other requirements will still apply, however.
Lvl Effect
1 1000 0 +1 0 Increases Production Capacity by +1
2 2000 0 +1 0 Increases production capacity by +2
3 3000 0 +1 0 Increases production capacity by +3