Buildings

There are a number of buildings you can construct and upgrade in your holding.
Buildings increase your Stats and allow you to produce items. All Buildings have a level prerequisite, meaning that you cannot build the Building until your Character has reached that level.
There are eight Fealty Buildings that can only be constructed after a specific Fealty Talent is trained. Since a player can only belong to one Fealty at a time, restricting players to unlocking one of the eight building. However, with the Reincarnation mechanic, it is possible to unlock all the Fealty Buildings using permanent talent points. A permanent talent point in the corresponding talent unlocks the building even if the player switches to a new fealty upon reincarnating.
You can speed up any building construction or upgrade. When upgrading a building, you can speed up the process by using any available Drink. Due to a bug, after reincarnating, initial construction incorrectly uses Herbs (otherwise used for crafting) as the speed up.

Specialisations
When upgraded, most buildings will increase your main Stats: Battle, Trade, and Intrigue (only exceptions are Counting House, Keep and Village Center). Besides main Stat boosts, some upgrades will also grant you additional bonuses, such as crafting speed, improved results chance and similar. Battle and Trade-based buildings will give you those bonuses to all substats, while Intrigue-based buildings have separate bonuses for the 3 substats.

Premium Upgrades
- Main article: Premium Upgrades
Premium Upgrades are Building Upgrades that require Gold to be unlocked.
Once the Gold is used to unlock a Premium Upgrade, that upgrade will remain permanently unlocked from that point onwards, throughout all reincarnations. However, you will still need to meet other requirements to use them; for example, if a premium building upgrade requires 10 upgrades of lower tier, you will need to complete those first.
List of Buildings
The table below is a complete list of all buildings available in your holding (including Fealty Buildings) and the maximum stats they give when fully upgraded. The number before the parenthesis is the total stat boost provided by fully upgrading the building, while the number in parenthesis includes the stat boosts provided by the Premium Upgrades.
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Unlock Level | ![]() |
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Characteristics |
---|---|---|---|---|---|
Counting House |
Level 2 | 0 | 0 | 0 |
|
Keep |
Level 2 | 0 | 0 | 0 |
|
Smithy |
Level 3 | 40 (58) | 0 | 0 | |
Village Center |
Level 3 | 0 | 0 | 0 |
|
Embassy |
Level 4 | 0 | 0 | 40 (58) | |
Market |
Level 4 | 0 | 40 (58) | 0 |
|
Sept |
Level 5 | 12 (17) | 12 (20) | 12 (17) |
|
Godswood |
Level 5 | 12 (20) | 12 (17) | 12 (17) | |
R'hllor Temple |
Level 5 | 12 (17) | 12 (17) | 12 (20) | |
Holdfast |
Level 8 | 40 (58) | 0 | 0 |
|
Workshop |
Level 8 | 0 | 0 | 40 (58) |
|
Treasury |
Level 8 | 0 | 40 (58) | 0 |
|
Arbor |
Tyrell Fealty - Level 13 | 0 | 30 (43) | 15 (20) |
|
Glasshouse |
Martell Fealty - Level 13 | 0 | 0 | 45 (63) |
|
Reliquary |
Targaryen Fealty - Level 13 | 15 (20) | 0 | 30 (43) | |
Fishery |
Tully Fealty - Level 13 | 0 | 45 (63) | 0 | |
Feast |
Baratheon Fealty - Level 13 | 45 (63) | 0 | 0 | |
Hunting Lodge |
Stark Fealty - Level | 30 (43) | 15 (20) | 0 | |
Shipyard |
Greyjoy Fealty - Level 13 | 30 (43) | 0 | 15 (20) | |
Mine |
Lannister Fealty - Level 13 | 0 | 30 (43) | 15 (20) | |
Great Hall |
Level 15 | 0 | 0 | 0 | |
Siege Works |
Level 15 | 6 (18) | 6 (18) | 6 (21) |
|
Warehouse |
Level 20 | 0 | 40 (58) | 0 | |
Practice Yard |
Level 20 | 40 (58) | 0 | 0 |
|
Shanty |
Level 20 | 0 | 0 | 40 (58) |
|
Armory |
Level 29 | 40 (58) | 0 | 0 |
|
Watchtower |
Level 29 | 0 | 0 | 40 (58) | |
Artisan Quarters |
Level 29 | 0 | 40 (58) | 0 | |
Stables |
Level 40 | 19 (24) | 19 (27) | 19 (24) | |
Tourney Arena |
Level 40 | 19 (27) | 19 (24) | 19 (24) | |
Alchemists' Guild |
Level 55 | 18 (23) | 18 (23) | 18 (26) |
|
Dragon Pit |
Level 75 | 15 (20) | 15 (20) | 15 (20) |
|
Grand Forge |
Level 80 | 6 (18) | 6 (18) | 6 (18) |
|
Total Bonuses | 399 (585) | 399 (585) | 399 (585) |